screen1


lcs建設mod第二弾

コード

#cheat Cottage and warehouse
moveto(763.93,97.25,2.52);  object(0x01BF,270,0,64);
move(-3.54,7.18,0.00);  object(0x01BF,270,0,64);
move(-6.10,-2.94,0.00);  object(0x01BF,270,0,65);
move(0.37,0.17,0.00);  object(0x01BF,270,0,65);
move(8.89,4.34,3.30);  object(0x01BF,0,0,64);
move(-5.18,1.93,0.00);  object(0x01BF,0,0,334);
move(-5.27,-2.53,0.00);  object(0x01BF,0,0,335);
move(-1.59,-5.18,0.00);  object(0x01BF,0,0,243);
move(4.96,-1.96,0.00);  object(0x01BF,0,0,155);
move(4.38,-2.48,0.00);  object(0x01BF,0,0,245);
move(4.76,-1.84,-0.60);  object(0x01BF,0,270,153);
move(0.98,5.39,-2.60);  object(0x0239,0,0,65);
move(-1.14,-5.18,2.60);  object(0x01BF,0,270,153);
move(3.29,5.68,1.80);  object(0x01BF,135,0,66);
move(-4.90,-2.40,2.10);  object(0x01BF,90,0,64);
move(-3.36,6.91,0.00);  object(0x01BF,90,0,63);
move(-6.06,-2.73,0.00);  object(0x01BF,90,0,65);
move(14.31,-8.23,-0.80);  object(0x0251,90,0,236);
move(1.82,13.18,-10.80);  object(0x0251,90,0,13);
move(-18.49,-6.79,6.90);  object(0x0251,180,180,249);
move(-1.06,2.27,0.00);  object(0x0251,180,180,249);
move(7.85,3.03,5.30);  object(0x0257,180,180,243);
move(2.69,-1.08,0.30);  object(0x025B,180,180,240);
move(10.72,8.67,-9.50);  object(0x0E23,180,180,13);
move(-10.26,-3.92,-2.30);  object(0x0017,180,180,13);
move(5.74,10.69,1.90);  object(0x00A5,180,180,51);
move(-23.37,-19.39,1.70);  object(0x01A8,90,130,179);
move(-2.10,-0.02,-1.80);  object(0x01A8,90,130,179);
move(-0.39,-1.05,0.90);  object(0x01BF,90,0,179);
move(0.24,-6.14,0.00);  object(0x01BF,90,0,357);
move(-7.69,-0.34,0.00);  object(0x01BF,90,0,357);
move(-0.36,6.16,0.00);  object(0x01BF,90,0,357);
move(-0.38,6.51,0.00);  object(0x01BF,90,0,357);
move(7.80,0.26,0.00);  object(0x01BF,90,0,357);
move(0.51,6.18,0.00);  object(0x01BF,90,0,353);
move(-7.25,-0.85,0.00);  object(0x01BF,90,0,353);
move(-2.98,-0.35,0.00);  object(0x01BF,90,0,353);
move(-4.87,-1.10,0.00);  object(0x01BF,90,0,266);
move(0.56,-7.64,0.00);  object(0x01BF,90,0,86);
move(0.56,-8.78,0.00);  object(0x01BF,90,0,86);
move(-0.15,2.30,0.00);  object(0x01BF,90,0,86);
move(15.33,-4.38,-13.50);  object(0x0FAA,180,320,208);
move(18.15,-19.46,-5.60);  object(0x0F37,0,0,208);
move(-29.28,36.88,21.30);  object(0x0CDB,0,0,355);
move(-1.95,-7.40,0.00);  object(0x0CDB,0,0,267);
move(2.77,-7.24,0.00);  object(0x0CDB,0,0,179);
move(7.65,12.22,0.00);  object(0x0CDB,0,0,88);
move(-3.32,2.54,0.00);  object(0x01BF,0,270,358);
move(-0.01,0.22,0.00);  object(0x01BF,0,270,358);
move(-7.25,-3.56,0.20);  object(0x01BF,0,270,86);
move(0.58,-9.08,0.00);  object(0x01BF,0,270,86);
move(7.18,-2.08,0.00);  object(0x01BF,0,270,355);
move(3.08,7.39,0.00);  object(0x01BF,0,270,88);
move(0.08,-3.56,-2.30);  object(0x0239,180,180,89);
move(-8.59,9.45,4.90);  object(0x01BF,90,0,357);
move(5.89,0.30,0.00);  object(0x01BF,90,0,357);
move(0.29,-5.99,0.00);  object(0x01BF,90,0,357);
move(-5.89,-0.33,0.00);  object(0x01BF,90,0,357);
move(0.34,-6.15,0.00);  object(0x01BF,90,0,357);
move(5.89,0.33,0.00);  object(0x01BF,90,0,357);
move(-4.74,-1.77,-6.70);  object(0x01BF,0,0,355);
move(-3.91,7.79,0.00);  object(0x01BF,0,0,86);
move(3.49,7.14,0.00);  object(0x01BF,0,0,178);
move(2.23,-8.78,6.80);  object(0x01BF,270,0,175);
move(-6.56,-5.83,-4.50);  object(0x0257,0,0,353);
move(2.99,1.13,5.40);  object(0x025B,0,0,353);
move(3.97,0.48,0.00);  object(0x025B,0,0,353);
move(-3.77,7.33,0.00);  object(0x025B,0,0,85);
move(1.95,1.81,-5.10);  object(0x025B,0,0,290);
move(1.14,-4.85,0.00);  object(0x025B,0,0,290);
move(1.17,3.30,0.00);  object(0x025B,0,0,290);
teleport(781.40,122.40,3.59)



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