皆さんこんばんは、binjeroです。久しぶりですかねゲームとかやるの・・・
まあしょうもない建設modですが、どうぞ

#cheat Villa
moveto(-730.46,-1147.90,6.26);  object(0x1C93,0,0,341);
move(2.17,0.75,0.00);  object(0x1C93,0,0,341);
move(2.16,0.78,0.00);  object(0x1C93,0,0,341);
move(2.08,0.72,0.00);  object(0x1C93,0,0,341);
move(2.37,1.92,-4.00);  object(0x1CD5,0,0,342);
move(-2.84,8.88,0.00);  object(0x1CD5,0,0,342);
move(5.47,-17.09,0.00);  object(0x1CD5,0,0,342);
move(4.57,1.46,0.00);  object(0x1CD5,0,0,342);
move(4.67,1.50,0.00);  object(0x1CD5,0,0,342);
move(4.76,1.53,0.00);  object(0x1CD5,0,0,342);
move(4.67,1.50,0.00);  object(0x1CD5,0,0,342);
move(4.76,1.53,0.00);  object(0x1CD5,0,0,342);
move(-3.15,9.82,0.00);  object(0x1CD5,0,0,342);
move(-4.67,-1.50,0.00);  object(0x1CD5,0,0,342);
move(-4.76,-1.53,0.00);  object(0x1CD5,0,0,342);
move(-4.76,-1.53,0.00);  object(0x1CD5,0,0,342);
move(-4.57,-1.46,0.00);  object(0x1CD5,0,0,342);
move(-2.34,7.30,0.00);  object(0x1CD5,0,0,342);
move(4.67,1.50,0.00);  object(0x1CD5,0,0,342);
move(4.48,1.43,0.00);  object(0x1CD5,0,0,342);
move(4.76,1.53,0.00);  object(0x1CD5,0,0,342);
move(4.86,1.56,0.00);  object(0x1CD5,0,0,342);
move(-20.37,-8.93,10.20);  object(0x1CD6,0,0,252);
move(-1.56,4.86,0.00);  object(0x1CD6,0,0,252);
move(2.76,-8.57,0.00);  object(0x1CD6,0,0,252);
move(2.18,-6.76,0.00);  object(0x1CD6,0,0,252);
move(1.59,-4.95,0.00);  object(0x1CD6,0,0,252);
move(-2.70,8.38,-4.00);  object(0x1CE6,0,0,252);
move(-0.01,-0.30,4.30);  object(0x1CB2,0,0,342);
move(1.24,-3.63,0.00);  object(0x1CB2,0,0,342);
move(-3.64,11.13,0.00);  object(0x1CB2,0,0,342);
move(2.01,-5.87,5.90);  object(0x1CB2,0,0,162);
move(1.74,-5.35,0.00);  object(0x1CB2,0,0,162);
move(-3.67,11.28,0.00);  object(0x1CB2,0,0,161);
move(11.32,-15.88,0.00);  object(0x1CB2,0,0,73);
move(7.93,2.45,0.00);  object(0x1CB2,0,0,73);
move(-15.07,21.72,0.00);  object(0x1CB2,0,0,73);
move(7.04,2.17,0.00);  object(0x1CB2,0,0,73);
move(12.65,-15.76,0.00);  object(0x1CB2,0,0,162);
move(-3.52,11.01,0.00);  object(0x1CB2,0,0,162);
move(-2.64,-0.29,2.00);  object(0x1CB2,0,270,162);
move(-5.91,-1.89,0.00);  object(0x1CB2,0,270,162);
move(-5.91,-1.89,0.00);  object(0x1CB2,0,270,162);
move(-3.43,-1.10,0.00);  object(0x1CB2,0,270,162);
move(3.45,-11.44,0.00);  object(0x1CB2,0,270,165);
move(4.81,1.34,0.00);  object(0x1CB2,0,270,161);
move(5.96,2.05,0.00);  object(0x1CB2,0,270,161);
move(0.00,0.00,0.00);  object(0x1CB2,0,270,161);
move(4.92,1.69,0.00);  object(0x1CB2,0,270,161);
move(-20.74,3.48,-12.80);  object(0x1CCC,0,0,252);
move(2.60,-0.08,4.50);  object(0x1CD6,0,0,164);
move(2.43,-7.59,0.00);  object(0x1CD6,0,0,164);
move(5.07,11.46,-5.00);  object(0x1CF5,0,0,348);
move(-2.54,-0.54,0.00);  object(0x1CF5,0,0,348);
move(-2.44,-0.52,0.00);  object(0x1CF5,0,0,348);
move(7.19,-6.66,0.00);  object(0x1CF7,0,0,154);
move(1.94,1.79,0.00);  object(0x1CF7,0,0,133);
move(1.00,1.04,0.00);  object(0x1CF7,0,0,141);
move(-13.64,2.36,0.00);  object(0x1CF8,0,0,168);
move(-0.97,4.51,0.00);  object(0x1CF8,0,0,168);
move(-0.99,-1.50,0.00);  object(0x1CF8,0,0,168);
move(12.69,2.07,0.00);  object(0x1CF9,0,0,358);
move(0.22,-4.91,0.00);  object(0x1CF9,0,0,177);
move(-7.02,-11.26,0.00);  object(0x1CFB,0,0,255);
move(2.13,-2.20,0.00);  object(0x1CFB,0,0,196);
move(1.40,4.35,0.00);  object(0x1CFB,0,0,21);
move(2.73,4.37,0.00);  object(0x1CFC,0,0,323);
move(2.64,1.99,0.00);  object(0x1CFC,0,0,323);
move(-1.28,-0.96,0.00);  object(0x1CFD,0,0,323);
move(-0.56,0.74,0.00);  object(0x1CFE,0,0,323);
move(-4.43,-8.01,0.00);  object(0x1D00,0,0,252);
move(-4.21,-3.10,0.60);  object(0x1CB8,0,0,338);
move(6.41,-0.90,4.70);  object(0x1CB2,0,0,253);
move(8.16,2.51,0.00);  object(0x1CB2,0,0,253);
move(0.01,-0.02,-4.30);  object(0x1CB2,0,0,253);
move(-8.03,-2.53,0.00);  object(0x1CB2,0,0,253);
move(-0.03,26.41,3.90);  object(0x1CB2,0,0,253);
move(-7.10,-2.10,0.00);  object(0x1CB2,0,0,254);
move(0.00,0.00,-4.20);  object(0x1CB2,0,0,254);
move(7.17,2.08,0.00);  object(0x1CB2,0,0,253);
move(5.93,-5.06,7.50);  object(0x1CB2,0,270,162);
move(-5.43,-1.73,0.00);  object(0x1CB2,0,270,162);
move(-5.72,-1.82,0.00);  object(0x1CB2,0,270,162);
move(-3.62,-1.15,0.00);  object(0x1CB2,0,270,162);
move(3.53,-11.12,0.00);  object(0x1CB2,0,270,162);
move(3.53,1.12,0.00);  object(0x1CB2,0,270,162);
move(11.34,3.60,0.00);  object(0x1CB2,0,270,162);
move(-12.55,-11.02,-0.00);  object(0x1CD2,0,0,162);
move(4.58,11.77,-0.90);  object(0x1CD4,55,0,343);
move(0.71,-2.33,-1.70);  object(0x1CD4,55,0,343);
move(0.90,-2.26,-1.70);  object(0x1CD4,55,0,343);
move(1.12,-1.97,-0.90);  object(0x1CD4,90,0,252);
move(2.73,0.91,0.00);  object(0x1CD4,90,0,252);
move(-0.52,2.07,-0.80);  object(0x1CD4,55,0,161);
move(-0.55,1.63,-1.20);  object(0x1CD4,55,0,161);
move(-11.05,-5.26,0.30);  object(0x1CEB,0,0,81);
move(0.14,-0.89,-0.90);  object(0x1CEA,0,0,81);
move(10.69,12.46,-2.80);  object(0x1CEC,0,0,195);
move(-0.00,-0.01,-0.50);  object(0x1CF3,0,0,195);
move(8.95,7.73,3.00);  object(0x1D04,0,0,51);
move(-7.43,18.43,-22.30);  object(0x1CD1,0,0,195);
move(6.91,-17.18,17.10);  object(0x1CD5,0,0,162);
move(-7.66,1.46,11.60);  object(0x029F,0,0,252);
move(-0.09,0.29,0.00);  object(0x029F,0,0,252);
move(1.39,-4.39,0.00);  object(0x029F,0,0,252);
move(1.33,-4.19,0.00);  object(0x029F,0,0,252);
move(1.30,-4.10,0.00);  object(0x029F,0,0,252);
move(1.33,-4.19,0.00);  object(0x029F,0,0,252);
move(0.97,-3.05,0.00);  object(0x029F,0,0,252);
move(0.00,0.00,-3.20);  object(0x029F,0,0,252);
move(-1.33,4.19,0.00);  object(0x029F,0,0,252);
move(-1.24,3.91,0.00);  object(0x029F,0,0,252);
move(-3.75,11.82,0.00);  object(0x029F,0,0,252);
move(1.30,-4.10,0.00);  object(0x029F,0,0,252);
move(0.63,-2.00,0.00);  object(0x029F,0,0,252);
move(0.00,0.00,-1.80);  object(0x029F,0,0,252);
move(-1.30,4.10,0.00);  object(0x029F,0,0,252);
move(-0.69,2.19,0.00);  object(0x029F,0,0,252);
move(3.81,-12.01,0.00);  object(0x029F,0,0,252);
move(1.33,-4.19,0.00);  object(0x029F,0,0,252);
move(1.24,-3.91,0.00);  object(0x029F,0,0,252);
move(-3.57,11.25,2.20);  object(0x029F,0,0,252);
move(0.12,-0.24,-2.70);  object(0x1CE6,0,0,253);
move(-0.06,3.35,8.90);  object(0x015F,0,0,69);
move(0.61,-1.85,0.00);  object(0x0166,0,0,68);
move(-0.38,0.93,0.00);  object(0x0166,0,0,68);
move(-0.57,1.39,0.00);  object(0x0164,0,0,68);
move(0.34,-0.83,0.60);  object(0x0164,0,0,68);
move(-0.64,1.57,-0.40);  object(0x0160,0,0,68);
move(1.17,-2.87,0.40);  object(0x015F,0,0,68);
move(-0.26,0.65,0.30);  object(0x0166,0,0,68);
move(-0.72,1.76,0.00);  object(0x0168,0,0,68);
move(-0.61,0.21,-2.50);  object(0x0169,0,0,195);
move(0.65,-0.46,0.90);  object(0x0169,0,0,66);
move(0.76,0.41,-10.60);  object(0x016E,0,0,195);
move(-3.95,1.02,10.00);  object(0x01BD,0,0,71);
move(-1.26,1.17,0.00);  object(0x01BE,0,0,28);
move(-1.18,1.19,0.20);  object(0x01C1,0,0,28);
setfloat(0x8e8f020, -703.42,-1131.79,16.70);
setchar(0x8e8f030, 0x7E);
setchar(0x8e8f039, 0x05);
pickup = 0x08C6A330;
setfloat(pickup, -701.89,-1135.41,16.70);
setint(pickup+0x2C, 0x01);
setshort(pickup+0x34, 0x0162);
setchar(pickup+0x38, 0x01);
pickup += 0x40;
setfloat(pickup, -700.82,-1138.41,16.70);
setint(pickup+0x2C, 0x01);
setshort(pickup+0x34, 0x0162);
setchar(pickup+0x38, 0x01);
pickup += 0x40;
setfloat(pickup, -709.46,-1127.48,16.70);
setint(pickup+0x2C, 0x01);
setshort(pickup+0x34, 0x0162);
setchar(pickup+0x38, 0x01);
pickup += 0x40;
setfloat(pickup, -703.42,-1131.79,16.70);
setint(pickup+0x2C, 1000000);
setshort(pickup+0x34, 0x0156);
setchar(pickup+0x38, 0x0B);
pickup += 0x40;
setfloat(pickup, -712.60,-1128.95,16.70);
setint(pickup+0x2C, 1000000);
setshort(pickup+0x34, 0x0156);
setchar(pickup+0x38, 0x0B);
pickup += 0x40;
teleport(-742.15,-1154.71,11.02)


・武器

 SMG
 手榴弾

・乗り物
 
 なし(付け足しご自由)

SCREEN1


気に入ってくれたらいいですが・・・